![]() Getting cut by that HURTS, and you should avoid that. After that, Cutman will place a moving scissors in you territory, that scissors will constantly move around in an anti-clockwise direction. First off, Cutman will come up to you and try to cut you with his scissors it only has a one square range, so you can avoid it easily. Forget about destroying the stone, as it takes too long. Cutman HP: 600 The first thing you will notice when you start the battle is the two stones that are placed in the middle square for both you and Cutman. Just remember take great caution when tackling him. He will come up to you to hit you with the jewel on his head after you deplete 3/4 of his HP, so be careful with that. Sometimes, he throws his boomerang in an 8 formation and that is quite impossible to avoid. This time, instead of firing just one boomerang down one column, he'll continuously fire two boomerangs down two adjacent columns. Quickman has learned one more attack and he'll learn another one after you have depleted 3/4 of his HP. ![]() Quickman V3 HP: 800 Better suit yourself up for a challenging test. Quickman V2 HP: 600 Just an upgraded version of Quickman, not too hard as you should be able to get some good chips now. Basically, I think this battle is a battle of endurance rather than a battle of skill. His attack is very simple he just moves around and then homes in on you with his boomerang, quite easy to avoid anyways. Here's a tip: Before he stops in your column to throw his boomerang to attack you, he stops for a little while, hit him with your chips immediately or you'll miss the chance. He cannot be hurt when he is not moving, and he is nearly impossible to hit when he's moving as he's too fast. First of all, he will constantly be firing off tornadoes at you, but before he does that, he stops for one second or so, use this precious time to attack him. Airman V3 HP: 700 The V3 version of Airman is hard. Airman V2 HP: 500 Pretty much the same with Airman, but nearly twice as much as HP and more damaging attacks. ![]() Keep the three points in mind and you will beat him soon. This is harder to avoid, but before he fires them off, two random panels will blink yellow, get out of those two panels and stay away from that row (or column). 3.After a half of his HP is depleted, Airman will throw off two tornadoes that travel horizontally and vertically. They are really easy to avoid as one of them is much slower than the other two and you can escape by the gap it creates. They cannot be destroyed, and will hurt you if you touch them. 2.Airman will sometimes create three blue tornadoes that take up all columns. He has three basic attacks: 1.Airman will constantly throw off a tornado hurling in your position, just get out of the column you are standing in to avoid this attack. Must-Fight Bosses - Airman HP: 300 The first boss of the game is not too hard to coupe with the only trouble is that he moves a lot. Optional bosses are the ones that you don't have to fight but you can fight them for their chips. Must fight bosses are the ones that belong to part of the plot. Most of the V3's have more than 1000 HP, so be prepared for some tough fight with these bosses. DecemBoss FAQ Introduction - The bosses in MegaMan Battle Network 2 are a lot harder than the ones in MegaMan Battle Network 1.
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